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General Game Chat Topic
Topic Started: Aug 23 2013, 02:00 PM (147,387 Views)
+ Emmeth
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I Yoeri

Maybe if you go don't go for 120 shines, then it might be a bit easier, but I always go for 100%.
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My Twitch Page
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+ Steve
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Greetings. I will be your waifu this season.

The only time I remember Sunshine being hard is IIRC one of the missions where you don't have the water gun, whatever it's called.

Unless I'm totally making that up.

I'm pretty sure there are either times you can't use it or that there's just no water about but there's paint all over a level.


Also I am now going to look at gameplay of that because in my head it looks gorgeous...
Weird, it looks exactly like what I imagined Mario 64 looking like when Sunshine was out :rofl:
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Definitely not a succubus, fear not
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ComradeCatgirl
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Lately I've been playing Rivals of the Aether, Monster Prom, and Secret LIttle Haven.

Monster Prom is lovely and something I'd recommend to anybody who doesn't hate the genre and loves humor in their games. The humor is landing consistently. I was definitely laughing out loud.. The art is good. Normal sessions can last like 30 min to 2 hours or so depending on if you want a long or short play session or if you're single player or multiplayer, but there's loads of secret routes and such. And so you'll be able to dig at it for a while. My first solo run ended in a secret ending with the Medusa gal that was literally BE G A Y DO CRIMES and thus it automatically gets a big thumbs up from me. The problem I HAVE run into with the game though is that online can be a pain in the butt in terms of getting the game to work to start a game and for it to keep a session going without disconnecting. But this might vary wildly depending on who you play with and such. Like multiplayer is extra fun but the single player stands on its own


Secret Little Haven in some ways feels derivative of Christine Love's Digital: A Love Story, but it definitely seems to add something to "navigate the fictional ancient internet" concept. It's more much personal Digital. It very quickly puts you in the shoes of the young, closeted teenage trans girl protagonist and establishes the relationships she has with her online friends, RL friends, dad, etc. and does it very well. Even small details like being able to change wallpapers and activating a cute little cat desktop buddy ads to this. I haven't beaten it yet, but it seems rather charming and promising so far.

Rivals of the Aether is a similar case. It's definitely a Smash style fighter, but unlike the likes of Project M's Icons: Combat Arena definitely feels like it's own thing in between stuff like the all animal cast, whoiley unique characters, characters that are heavily remixed combinations of two or more Smash characters, etc. I certainly welcome Smash's brand of fighting game growing in a proper sub-genre. The Netcode also seems incredibly good. In my experience I only got a handful of moments of slowdown and lag even when playing with friends as faraway as Brazil or Europe.
Edited by ComradeCatgirl, Jul 10 2018, 05:44 PM.
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+ Son-Goku
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孫悟空

Well, I think I'm going to do a Fire Emblem marathon. Should be fun.
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Dragon Ball Super: The Super Human
Dragon Ball Super: Preparation for the Tournament of Power
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